A downloadable game for Windows and macOS


Zek is a video game, made by Paul Kessel, in wich the player discovers a dark and original world, divided in three little chapters.

• French website "OuJeViPo" about the game •

• Zek in the french forum "CanardPC" •

Zek is made in the Unity 5 engine, coded in C# using MonoDevelop. The graphics have been made using Gimp and DeviantartMuro, the rigging with Spriter, and the soundtrack were created using GarageBand, MagixMusicMaker, BoscaCeoil and the Freesound.org website.

This game wouldn't exist without the determination that I've found in the Pause Process's youtube channel, in the beautiful Indie Game: The Movie, and in the Pixelnest Studio's tutoriel about Unity 2D.


Zek est un jeu vidéo de Paul Kessel, dans lequel le joueur évolue dans un univers sombre et original divisé en trois courts chapitres.

• Article de L'OuJeViPo sur le jeu •

• Zek dans le forum CanardPC •

Zek est développé sous Unity 5, et codé en C# grâce à MonoDevelop. Les graphismes ont été réalisés avec les logiciels Gimp et DeviantartMuro, l'animation du logiciel Spriter, et la partie sonore de GarageBand, MagixMusicMaker, BoscaCeoil et de la banque sonore FreeSound.org.

Le jeu n'aurait pas vu le jour sans la motivation venant des excellentes vidéos de la chaîne Pause Process, du très bon film Indie Game: The Movie et des tutoriels du Pixelnest Studio.

Published Jan 07, 2017
PlatformsWindows, macOS
Release date Sep 01, 2016
AuthorPaul "P1" Kessel
Tags2D, artgame, Atmospheric, black-and-white, Casual, Dark, Grayscale, Minimalist, Singleplayer, Surreal
Average sessionAbout a half-hour
LanguagesEnglish, French
AccessibilityHigh-contrast, Textless

Install instructions


You can play using only 4 button (as explained at the beginning of the game, the arrow keys and the space bar, you quit the current level or the game using escape).You can choose in the splash screen that appear when you launch the software the resolution (probably 1920x1980), I recommend you to tick the "fullscreen" option and to play with the quality settings in "fast" for an optimal experience.


Le jeu se joue en utilisant uniquement 4 boutons (comme indiqués au lancement du jeu, les flèches du claviers pour se déplacer, la barre d'espace pour sauter et le bouton "echap" pour quitter le niveau ou quitter le jeux).
Je vous conseille au lancement de sélectionner votre résolution d'écran(normalement 1920x1080), de cocher "fullscreen" et de jouer avec les graphismes en "fast" pour une fluidité optimale.


ZEK.zip 20 MB
ZEK.zip 17 MB


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hi, could you help me, im kinda stuck on this level :3

i had so much fun tho, but im just stuck ;/ i love the black and white graphics, it reminds me of Limbo :D

Well, another youtuber called "Cryptic Hybrid" made a video on the game, and he does finish it, so you could just watch his video to beat your problem!!!


Really good work with ZEK. The boxes are really jumpy but overall, a solid experience. And I'm left with so much speculation about the world and the character. I hope the future will bring some more clues. ;)

(Edited 2 times)

Thanks, thats actually the first game I make, so your experience of it helps me a lot to enhanced my future projects! :3

I really liked your video, if you enjoyed the hidden story (the "posters" thingy) there are actually 16 littles pixel art, wich tell everything that happened before! you can do a quick run to discover all of them if you want to!

(on every image there a coded word, and the traduction is on this page!)
((the david cage joke was pretty funny, I did use your video on the Itchi.io page!))


First game? Wow, really great work. I like the story elements, it adds to the world, and it's an extra incentive to play and explore th levels even further.

I didn't see that decoder, that's so cool. :)

Thank you for putting my video up on the page. :)